Emile Michalet

Game Designer


What I like to do

Game & Level Design

I enjoy designing meaningful games with creative mechanics. And producing levels to put those mechanics to the test.

  • Documentation : GDDs, NDDs, concept docs
  • Rational game design, loops, feedbacks
  • Drawn drafts, grey boxing, level editing (Unity, Stronghold Map Editor)
  • Project coordination, iterative work, QA


To me, storytelling is very important in video games. I think of narration and game design as a whole to build coherent games.

  • Writing scenarios, characters arcs, dialogues
  • Extensive and coherent world building
  • Environmental storytelling


I can easily switch to a more technical role and help with development to bring a project to completion.

  • Experienced with development and scripting in Unity 3D/2D and C#
  • Beginner with Unreal Engine Blueprints
  • Object oriented and web languages (HTML/CSS, JS, Ruby on Rails..)


Season Pass

Manage ressources and try to survive through the seasons as an animal in this board game. Beware of humanity's interferences though!

  • - Design of mechanics and concept with team
  • - Development of mechanics, UI, exchanges in Unity
  • - Balancing and QA testing
  • - Other tasks : UI design, content
More info


A mini puzzle game about a lonely robot who ends up chipwrecked on an island. Made during Global Game Jam 2020.

  • - Design of mechanics with team, documentation
  • - Design of the puzzles and the level
  • - Coordination with sound designer, artist and developers
  • - Integration of levels and art into unity
More info

In Ignis Veritas

Try to prove your wife's innocence during a witch trial in this historically inspired stealth-investigation game.

  • - Historical research for the game mechanics, story..
  • - Design story structure and write scenario, characters, environments..
  • - Quest design for a narrative prototype
  • - Build a narrative prototype with Twine
  • - Design and code in CSS/JS a UI for the prototype
  • - Design variations, feedbacks
More info
In Ignis Veritas map

Road to Humanity

Break free from a dystopic society and ride throughout the world on your cyber-rollers in this runner-adventure game.

  • - Design and document mechanics
  • - Design enemy encounters and obstacles
  • - Design intro/tutorial level fully
  • - Document concept with GDD + presentation
  • - Write characters and story
More info

Other projects

  • - Fantasy artbook with extensive worldbuilding
  • - Dark atmospheric game made solo for a game jam
  • - Absurd party game made during a slow game jam
More info

About me

The Banner Saga
The Edge Chronicles
Ever since I was a child, I've been a fan of history and fantasy. And of Tolkien.

This started with literature such as The Edge Chronicles, Robin Hobb, Eragon and pretty much any Tolkien books I could get my hands on. (Oh yeah, did I mention I love Tolkien ?)

Then this spread to me playing games such as Warcraft, Assassin's Creed, Stronghold.. maybe a bit too much.
After graduating from high school, I spent a few years studying and working in UI/UX design and web development.

In 2019, I decided to push my appetite for interactive experiences and storytelling even further. I joined a Master to learn more about making video games.

During this degree, I learned to express narrative intentions and values into games. I do not take a gameplay first or story first approach, I think of gameplay and narration as intertwined. I was also able to work on many projects to hone my game design and development skills.
The Banner Saga
The Banner Saga
The Banner Saga
The Banner Saga
As you can tell, I get a lot of inspiration from my love of fantasy settings. But I also have many other interests that fuel my creativeness. History, mythology, folklore, children’s literature, absurd comedy, philosophy..

My favorite game series would be: Dragon Age (characters, world building), Stronghold (strategy, city building), The Banner Saga (turn-based strategy, story).

Honorable mentions : Darksiders, Hollow Knight, The Witcher, Northgard, A Plague Tale : Innocence..